

set (
    SOURCES
    glmmdevice.cpp
	vertexdefinition.cpp
	vertex_buffer_object_gl15.cpp
    )


set (
    HEADERS
    glmm.h
    glmmdevice.h
    glmmdevicecapabilities.h
	glmmiindexbuffer.h
	glmmivertexbuffer.h
	glmmlock.h
    glmmresult.h
	glmmusage.h
	glmmversion.h
	vertexdefinition.h
	vertex_buffer_object_gl15.h
    )


add_library (
    glmm SHARED
    ${SOURCES}
    ${HEADERS}
    )
    
target_link_libraries (
	glmm
	${OPENGL_LIBRARIES}
	GLEW
	)
              
